
Was just thinking how cool it would to use the OPEN FLOOR PLAN model for a entertainment production company. Communication between departments has always been difficult on every show I’ve worked on. Departments are separated by buildings. Closed office doors. Etc. This often leads to catastrophic misunderstandings. A confused chain of command. And competing fiefdoms. Perhaps the video game developer/ad agency model of an open floor plan would breed better communication, cultural understanding, creativity, productivity, and team unity. Maybe I’ll get the chance to try it out one of these days.
Open Floor Plan
Published: December 29, 2007